
Classic Biscuit
The starting look, and an available choice whenever you want to switch back.
A reputation earned one level at a time, with a wardrobe ready whenever you want a new look. Here is what each collection actually requires.
Developer-maintained game guide · Reviewed

Earn 6 medals by clearing campaign levels in order; the final title, World Wrecker, requires recorded clears through Level 24. All 25 wardrobe looks are selectable from Biscuit’s wardrobe. The Level 3 “New outfit!” moment introduces a look; it is not a requirement that locks the wardrobe.
Medals recognize your campaign history in Idle Cheeky Cat, the original browser game starring Biscuit. They are presentation rewards: earning a title does not award coins, Stardust, weapon stats or a new firing role. Open your Medal wall to check earned titles and the next milestone.
| Rank | Title | Requirement |
|---|---|---|
| 1 | Paw Rookie | Clear Level 1. |
| 2 | Little Menace | Have recorded clears for Levels 1–3, without a gap. |
| 3 | Boom Specialist | Have recorded clears for Levels 1–6, without a gap. |
| 4 | Chaos Captain | Have recorded clears for Levels 1–12, without a gap. |
| 5 | Wreck Royalty | Have recorded clears for Levels 1–18, without a gap. |
| 6 | World Wrecker | Have recorded clears for Levels 1–24, without a gap. |

The wall shows your current title, the number of medals earned and progress toward the next title. Expand a medal to read its condition and inspect the larger design. A locked medal remains visible so you can choose a target before starting the next run.
The game checks for a continuous series of saved campaign completion records beginning with Level 1. Being on a high level, having that level unlocked or clearing a later map in isolation is not enough to replace missing earlier records. For example, Boom Specialist needs recorded clears for every level from 1 through 6.
The count shown toward a title is the total consecutive progression from Level 1. If the wall says 4 / 6, that means four levels toward the Level 6 title, leaving two levels to clear. It is not asking for six extra clears after the last medal. Replaying an already recorded level improves its completion history but does not unlock the next medal unless you clear the missing levels.
Normal campaign clears are enough. The optional speed and chain challenges are separate bonus goals; you do not need every challenge reward to earn the corresponding medal. You still must finish the normal clear requirements, including every breakable and scheduled enemy. The level guide lists those requirements and identifies boss encounters.
Medal history survives the Rebirth action because it keeps campaign records. Playing Endless also leaves those records available. Preview maps do not award real-adventure medals. A restored save with valid clear records can show earned titles without replaying every celebration; the title on the wall is more useful evidence than whether a popup appeared.
Open Biscuit’s wardrobe and choose Classic Biscuit or Look 01 through Look 24. The current wardrobe does not charge coins or require a medal for those buttons. Selecting a look changes your cat’s appearance and records the choice in the game save. It does not alter damage, firing rate, range, inventory or your loadout.
A new player using Classic Biscuit can meet the “New outfit!” introduction during active Level 3 play. When its conditions are met, it switches to Look 12 and shows a link to change outfit. The prompt waits for real gameplay to be ready and for that artwork to be available. Preview play, a paused or failed run, or an already finished Level 3 run does not trigger that introduction.
Choosing any wardrobe look yourself, including Classic Biscuit, marks the introduction as seen. Existing progress can also mark it as already discovered. You do not need to chase the popup to obtain Look 12: it is already one of the wardrobe choices.

The starting look, and an available choice whenever you want to switch back.

The outfit featured by the Level 3 introduction. It is also selectable directly.
If you want your next medal, read its target on the wall and play the missing campaign levels. Choose a comfortable firing role from the loadout guide, then use the Arsenal guide if your retained weapon power needs work. An outfit can make the run look different, but the gameplay solution still comes from movement, aim and upgrades.
If you want a short collection visit, open the daily postcard instead. Postcards advance by local date, whereas medals advance by recorded campaign clears. They appear together in Collection, but finishing one system does not automatically finish the other.
World Wrecker is the last of the current six medal titles, at Level 24. The campaign continues through Level 27. Earning the final medal is therefore different from clearing every campaign map. You can continue into the remaining chapter, improve challenge times or try Endless after reaching that title.
Your game progress stays in the current browser. A downloaded game backup includes campaign records and your selected outfit; postcards use separate storage. Use Settings and the backup page before moving game progress. Check what your backup includes, and keep the beginner reference handy if you return after a break.
No. Titles display your campaign achievement. Damage progression comes from weapons, upgrades and Stardust.
Preview maps are separate from your real adventure’s earned medal display. Return to the normal game and check the saved campaign records.
Rebirth retains campaign completion records, so the titles derived from those records remain earned.
No. All wardrobe looks are selectable. The Level 3 message is an introduction, and an earlier manual choice can prevent it from appearing.